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#28762: Illusion Bazerald

Item ID 28762 For Sale No
Identifier Illusion_Bazerald Credit Price Not For Sale
Name Illusion Bazerald Type Weapon - Dagger
NPC Buy 20 Weight 50
NPC Sell 10 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 170 Min Equip Level 120
Equip Locations Main Hand
Equip Upper Normal / Upper / Baby / Third / Third Upper / Third Baby
Equippable Jobs Swordman / Mage / Archer / Merchant / Thief / Knight / Wizard / Blacksmith / Hunter / Assassin / Crusader / Sage / Rogue / Alchemist / Bard/Dancer / Soul Linker / Ninja / Kagerou/Oboro
Equip Gender Both (Male and Female)
Item Use Script

1 bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } }

Equip Script None
Unequip Script None
Description A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
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INT +5
MATK +170
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For each 2 refine levels:
MATK +1%
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Refine Level +7:
Increases Fire elemental magic damage by 10%.

Refine Level +9:
Increases damage of Fire Bolt by 40%.
Increases damage of Fire Ball by 40%.

Refine Level +11:
Increases damage of Meteor Storm by 30%.
Increases damage of Crimson Rock by 30%.
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When combined with Fancy Flower:
MATK +50

If refine level of Illusion Bazerald and Fancy Flower at least +7:
Reduces variable cast time of all skills by 10%.

If total refine level of entire set at least +18:
Increases magical damage inflicted on Small and Medium size monsters by 15%.

If total refine level of entire set at least +22:
Random chance to increase MATK +50 and Fire elemental magic damage by 20% for 10 sec when dealing magical attack.
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Type: Dagger
Attack: 120
Weight: 50
Element: Fire
Weapon Level: 4
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Requirement:
Base level 120
Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja classes