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#28717: Valkyrie Knife

Item ID 28717 For Sale No
Identifier Valkyrie_Knife Credit Price Not For Sale
Name Valkyrie Knife Type Weapon - Dagger
NPC Buy 50 Weight 10
NPC Sell 25 Weapon Level 4
Range 1 Defense 0
Slots 4 Refineable Yes
Attack 50 Min Equip Level 70
Equip Locations Main Hand
Equip Upper Normal / Upper / Baby / Third / Third Upper / Third Baby
Equippable Jobs Novice / Swordman / Mage / Archer / Merchant / Thief / Knight / Wizard / Blacksmith / Hunter / Assassin / Crusader / Sage / Rogue / Alchemist / Bard/Dancer / Soul Linker / Ninja / Kagerou/Oboro
Equip Gender Both (Male and Female)
Item Use Script

1 .@r = getrefine(); .@b = readparam(bDex)/10; if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@r); bonus bMaxSP,300+(20*.@r); bonus bBaseAtk,100; bonus bMatk,150+(15*.@r); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@r; bonus bDex,(2*.@r)-(.@r*.@b); bonus bCritical,7*.@r; bonus bAspdRate,10*.@r; bonus bCritAtkRate,1*.@r; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage) { bonus bMaxHP,200*.@r; bonus bMaxSP,20*.@r; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@r*.@b); } if (.@r>=7) { if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; } }

Equip Script None
Unequip Script None
Description A noble knife of Valkyrie. Raises strength of powerless human.
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MATK +50
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When equipped by Novice:
ATK +100
MATK +150
MaxHP +300
MaxSP +300
Reduces SP cost of all skills by 5%.
Indestructible in battle
For each refine level:
INT +2
DEX +2
MaxHP +200
MaxSP +20
MATK +15
Critical +7
Reduces after attack delay by 10%.
Increases critical hit damage by 1%.
For each refine level:
For each 10 base DEX:
Dex -1
Refine Level +7:
Damage taken from Demihuman monster -10%.
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When equipped by Mage:
For each refine level:
MaxHP +200
MaxSP +20
Refine Level +7:
Damage taken from Demihuman monster -10%.
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When equipped by Hunter:
MaxHP +200
Reduces SP cost of all skills by 5%.
For each refine level:
INT +2
DEX +2
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When equipped by Bard and Dancer:
ATK +100
Indestructible in battle
For each refine level:
Reduces after attack delay by 10%
For each refine level:
For each 10 base DEX:
Dex -1
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When equipped by Thief:
MATK +150
MaxSP +100
For each refine level:
Increases critical hit damage by 1%.
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Type: Dagger
Attack: 50
Weight: 10
Weapon Level: 4
Refinable: Yes
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Requirement:
Base level 70
Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja